Schedule
WEEK 1
8/28 Class Intro
Reading Assignment 1 – DUE 9/3
Rules of Play, Katie Salen and Eric Zimmerman
Rules of Play Chap 11-12
Homo Ludens, Johan Huizinga
Homo Ludens Chap 1
Post reading response to blog
8/30 Defining Play – What exactly is it? How does it happen? A brief initial analysis on the relationship between meaning, play and games.
Play/screen/discuss: Gas Zappers, Disaffected, watch Gamer Revolution Video
Class exercise: As a class identify games and forms of play in everyday life. Consider classic board games – Monopoly, Life, etc, dynamics of interpersonal relationships, childhood imaginative play and advertising.
Begin Anatomy of a Game study by playing a classic board game with a partner (Chutes and Ladders, Monopoly, Candyland, Life)
WEEK 2
9/4 Anatomy of a Game – Defining play and games. Discuss reading.
Class exercise:
Part 1 – You will work with a partner to analyze and define the rules of play for specific game classics – Chutes and Ladders, Monopoly, Candyland, Life
Part 2 – Modifying the rules and analyzing outcome
Part 3- Applying real life scenarios to classic games (global warming/environment, 2008 elections, immigration, etc)
9/6 Continue working on game exercise
WEEK 3
9/11:
Revised Games Due - Evaluate new games created
Reading Assignment 2 - DUE 9/17
History of Leisure PDF
Second Life URLs:
Prim Perfect Magazine (flip thru PDF) www.primperfect.net/mag/summer07.pdf
Linden Lifestyles http://lindenlifestyles.com
My Virtual Life (Business Week) http://www.businessweek.com/magazine/content/06_18/b3982001.htm
9/13 Rosh Hashanah – no class
WEEK 4 –
9/18 Guest speaker – Steve Dietz (First part of class)
Followed by class exercise: Create an avatar in Second Life. Follow SL Orientation Island tutorial.
Studio Assignment: Continue developing avatar’s identity. Visit 3 new places and attend an advertised event in the classifieds. Make a new “friend”. Be prepared to play virtual tour guide with the class this Thursday. Archive your chats and post your experience on your blog.
9/20
First hour of class- finish evaluating games.
Followed by tour thru SL.
Reading Assignment 3 – DUE 9/24
Free Labor: Producing Culture for the Digital Economy by Tiziana Terranova
http://www.electronicbookreview.com/thread/technocapitalism/voluntary
Extra credit reading:
Access as Advertising: Selling Solutions That Must Never Solve
Nathan Martin with Carl D. and Hans M. for the Carbon Defense League
http://www.carbondefense.org/writing_8.html
WEEK 5
9/25 Usernomics 1.0 – exploring usability and alternative ways to interface with the computer while simultaneously rethinking how we, as consumers, can creatively intervene in technological obsolescence – otherwise known as ewaste!
9/27 Usernomics 1.0 cont’d – Don’t forget to bring your discarded goods for making controllers!
WEEK 6
10/2 Finish up game controllers in class.
10/4 Test game controllers in class. Usernomics 1.0 projects performed at Hallwalls at 8pm tonight!
Reading Assignment 4 – DUE Wednesday 10/10
Guy Debord & the Situationists
http://library.nothingness.org/articles/SI/en/display/314
“the playground of today is the republic of tomorrow”
http://www.infed.org/playwork/organized_recreation_and_playwork_1890-1930s.htm
The Politics of Play
http://www.metropolismag.com/cda/story.php?artid=2389
WEEK 7
10/9 Class held in Second Life
10/11 Transgressive Play – breaking rules, emergent behaviors, emergent spaces
Play/screen/discuss: DADA, Situationists, hacker culture, Sophie Calle, Glowlab, Chris Barr’s “Available Thursday” and “Bureau of Interruptions”, IMPROV Everywhere, PEDS, Midnight Madness, Flash Mobs, GRL laser writer
Begin next project: Campus Derive
WEEK 8
10/16 Class held in SL. Discuss class SL project.
10/18 Work on Campus Derive projects in class
Reading Assignment 5 – DUE Wednesday 10/24 by midnight
The Psychology of Everyday Things, Donald Norman
Intro & User-centered Design
WEEK 9
10/23 SL building demo. Be prepared to present your idea for what you’ll be doing on the class SL project – theme recycling/being green
10/25 Discuss reading and begin product design project
WEEK 10
10/30 Product design proposals due on personal blogs/SL class work time-your projects should be in progress!/Jason coolsite
11/1 Campus Derives due and presented
11/2 Friday – abstracts due for grad students
WEEK 11
11/6 SL class work time/Angel & Mike coolsite
11/8 Product Designs due – present to class
WEEK 12
11/13 Final project proposals due on personal blogs/SL class work time/Russ coolsite
11/15 Individual mtgs to discuss final projects/Jake coolsite / Reading 6 due by 11:00am – War Games – Grad presentation by David
WEEK 13
11/20 Grad Presentations and SL class work time
11/22 Thanksgiving – no class
WEEK 14
11/27 Second Life – Being Green Event
11/29 Grad Presentations and individual mtgs to check on final project progress/Scott coolsite / Reading 7 due by 11:00am- Corporate Playground
WEEK 15
12/4 Final projects due – presentations in alphabetical order
12/6 Final projects due – presentations in alphabetical order
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