Schedule

Schedule

WEEK 1

8/28 Class Intro

Reading Assignment 1 - DUE 9/3
Rules of Play, Katie Salen and Eric Zimmerman
Rules of Play Chap 11-12
Homo Ludens, Johan Huizinga
Homo Ludens Chap 1
Post reading response to blog

8/30 Defining Play – What exactly is it? How does it happen? A brief initial analysis on the relationship between meaning, play and games.
Play/screen/discuss: Gas Zappers, Disaffected, watch Gamer Revolution Video

Class exercise: As a class identify games and forms of play in everyday life. Consider classic board games – Monopoly, Life, etc, dynamics of interpersonal relationships, childhood imaginative play and advertising.
Begin Anatomy of a Game study by playing a classic board game with a partner (Chutes and Ladders, Monopoly, Candyland, Life)

WEEK 2

9/4 Anatomy of a Game – Defining play and games. Discuss reading.
Class exercise:
Part 1 - You will work with a partner to analyze and define the rules of play for specific game classics – Chutes and Ladders, Monopoly, Candyland, Life
Part 2 – Modifying the rules and analyzing outcome
Part 3- Applying real life scenarios to classic games (global warming/environment, 2008 elections, immigration, etc)

9/6 Continue working on game exercise

WEEK 3

9/11:
Revised Games Due
- Evaluate new games created

Reading Assignment 2 - DUE 9/17
History of Leisure PDF
Second Life URLs:
Prim Perfect Magazine (flip thru PDF) www.primperfect.net/mag/summer07.pdf
Linden Lifestyles http://lindenlifestyles.com
My Virtual Life (Business Week) http://www.businessweek.com/magazine/content/06_18/b3982001.htm

9/13 Rosh Hashanah - no class

WEEK 4 -

9/18
Guest speaker – Steve Dietz (First part of class)
Followed by class exercise: Create an avatar in Second Life. Follow SL Orientation Island tutorial.
Studio Assignment: Continue developing avatar’s identity. Visit 3 new places and attend an advertised event in the classifieds. Make a new “friend”. Be prepared to play virtual tour guide with the class this Thursday. Archive your chats and post your experience on your blog.

9/20
First hour of class- finish evaluating games.
Followed by tour thru SL.

Reading Assignment 3 - DUE 9/24
Free Labor: Producing Culture for the Digital Economy by Tiziana Terranova
http://www.electronicbookreview.com/thread/technocapitalism/voluntary

Extra credit reading:
Access as Advertising: Selling Solutions That Must Never Solve
Nathan Martin with Carl D. and Hans M. for the Carbon Defense League
http://www.carbondefense.org/writing_8.html

WEEK 5

9/25 Usernomics 1.0 - exploring usability and alternative ways to interface with the computer while simultaneously rethinking how we, as consumers, can creatively intervene in technological obsolescence - otherwise known as ewaste!

9/27 Usernomics 1.0 cont’d - Don’t forget to bring your discarded goods for making controllers!

flash_keycodes.pdf

WEEK 6

10/2 Finish up game controllers in class.
10/4 Test game controllers in class. Usernomics 1.0 projects performed at Hallwalls at 8pm tonight!


Reading Assignment 4 -
DUE Wednesday 10/10
Guy Debord & the Situationists
http://library.nothingness.org/articles/SI/en/display/314
“the playground of today is the republic of tomorrow”
http://www.infed.org/playwork/organized_recreation_and_playwork_1890-1930s.htm
The Politics of Play
http://www.metropolismag.com/cda/story.php?artid=2389

WEEK 7

10/9 Class held in Second Life

10/11 Transgressive Play – breaking rules, emergent behaviors, emergent spaces
Play/screen/discuss: DADA, Situationists, hacker culture, Sophie Calle, Glowlab, Chris Barr’s “Available Thursday” and “Bureau of Interruptions”, IMPROV Everywhere, PEDS, Midnight Madness, Flash Mobs, GRL laser writer

Begin next project: Campus Derive

WEEK 8

10/16 Class held in SL. Discuss class SL project.

10/18 Work on Campus Derive projects in class

Reading Assignment 5 - DUE Wednesday 10/24 by midnight
The Psychology of Everyday Things, Donald Norman
Intro & User-centered Design

WEEK 9

10/23 SL building demo. Be prepared to present your idea for what you’ll be doing on the class SL project - theme recycling/being green

10/25 Discuss reading and begin product design project

WEEK 10

10/30 Product design proposals due on personal blogs/SL class work time-your projects should be in progress!/Jason coolsite

11/1 Campus Derives due and presented

11/2 Friday - abstracts due for grad students

WEEK 11

11/6 SL class work time/Angel & Mike coolsite

11/8 Product Designs due - present to class

WEEK 12

11/13 Final project proposals due on personal blogs/SL class work time/Russ coolsite

11/15 Individual mtgs to discuss final projects/Jake coolsite / Reading 6 due by 11:00am - War Games - Grad presentation by David

WEEK 13

11/20 Grad Presentations and SL class work time
11/22 Thanksgiving - no class


WEEK 14

11/27 Second Life - Being Green Event

11/29 Grad Presentations and individual mtgs to check on final project progress/Scott coolsite / Reading 7 due by 11:00am- Corporate Playground

WEEK 15

12/4 Final projects due - presentations in alphabetical order

12/6 Final projects due - presentations in alphabetical order

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